Cross-platform programming (122 Computer Science)

Type: Normative

Department: radiophysics and computer technologies

Curriculum

SemesterCreditsReporting
55Exam
5Курсова робота

Lectures

SemesterAmount of hoursLecturerGroup(s)
532Associate Professor Khvyshchun I. O.ФеІ-31, ФеІ-32, ФеІ-33, ФеІ-34

Laboratory works

SemesterAmount of hoursGroupTeacher(s)
532ФеІ-31Associate Professor Khvyshchun I. O., Associate Professor Khvyshchun I. O.
ФеІ-32
ФеІ-33
ФеІ-34Shmyhelskyy Yaroslav

Опис навчальної дисципліни

The purpose of the discipline: to gain knowledge and skills to create cross-platform software products based on mastering the relevant cross-platform languages ​​and technologies, such as C # programming language, Java programming language and object-oriented programming technology.

Learning outcomes:

know:

principles of using the technology of development of cross-platform software systems;

principles of using cross-platform programming tools;

theoretical foundations in the field of cross-platform programming.

be able:

use the basic principles of creating cross-platform software systems for the development of relevant projects;

apply theoretical knowledge and practical skills in the field of cross-platform programming;

master modern methods and technologies of creating platform-independent software

Recommended Literature

  1. C# Language Specification Version 4.0 1999-2010 Microsoft Corporation – Стандарт мови С#.

 

Curriculum

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